Pokosta Evening Gala [Day 4, Late Evening, Event]
Posted: Fri Jul 17, 2020 4:04 pm
Event Type: Personal Gain
Participants: All
Timeslot: Late Evening
This is the only event people in the right circles have been talking about for the past week. In fact, the sheer notion that so much attention is being given to this event over the troubles that still plague the cities denizens is a point of contention for some. There is belief that this events popularity is supported by the Empire to distract the populace from their rough arrival with the introduction of a vast amount of troopers only a few weeks ago.
However, Pokosta himself has prepared these annually and this is positioned to be the social event of the year as always. Anybody who is somebody is here, and even those who aren't anybody too. For most this is a night to relax, for some this is a night ripe with possibility. Everyone is expected to dress wonderfully, and if you can't.. you won't be let in. This is high society, and you'll be expected to play the part.
Event:
Many other those here may be present for personal reasons, or some may even be working for another to gather information where and when they cannot. Spy around, chat up the guests, truly you must do all that you can to make the most use of this opportunity.
Rolls in this event will never have any more than 3 Difficulty dice, but you will notice below that both Daunting and Formidible rolls are possible.
Meaning that the other dice needed in that roll will be Challenge dice instead of difficulty dice.
This is because the knowledge they represent is naturally sensitive, and will naturally have dire consequences if your attempt at intrusion is detected. Be warned.
Characters are permitted to attempt 3 rolls in total over the course of this event.
-Subsequent Rolls must be made with a different skill than ones previously used.
Roll Description:
If you want to find out something that's almost common knowledge, but isn't. Make an Easy roll.
This continues the path to lesser know knowledge through each difficulty.
Hard rolls will represent information that someone doesn't want you to know.
Daunting will represent difficult information to attain, secrets that someone might hold personally or other hints that delve into what they might be doing or give you a leg up in dealing with them in the future.
Formidable rolls are treated with the same gravity that might be an accidentally slipped state secret, or just dire plan. Should you be discovered learning this.. run as fast as you can.
As this is a social event only skills that keep to propriety, or incorporate stealth, will be approved.
Approved skills: These are skills with full range.
Charm, Deception, Skulduggery, Negotiation, Stealth, Streetwise
Lesser-Approved Skills: These are skills that do not allow you to roll for Daunting or Higher.
Negotiation, Perception
Characters are permitted to attempt 3 rolls in total over the course of this event.
IMPORTANT:
At any point that you roll 3 threat or more, or a Despair, you will be removed from the party. At the time of a Despair being rolled please contact me so that we may resolve it as it will mean that you will have to find a way out of a sticky situation.
Further: This is where you should only post your rolls, and the usual description of your actions as is typical with other event posts. However, there will be a roleplay thread in which you may take part in connection with this Event.
Participants: All
Timeslot: Late Evening
This is the only event people in the right circles have been talking about for the past week. In fact, the sheer notion that so much attention is being given to this event over the troubles that still plague the cities denizens is a point of contention for some. There is belief that this events popularity is supported by the Empire to distract the populace from their rough arrival with the introduction of a vast amount of troopers only a few weeks ago.
However, Pokosta himself has prepared these annually and this is positioned to be the social event of the year as always. Anybody who is somebody is here, and even those who aren't anybody too. For most this is a night to relax, for some this is a night ripe with possibility. Everyone is expected to dress wonderfully, and if you can't.. you won't be let in. This is high society, and you'll be expected to play the part.
Event:
Many other those here may be present for personal reasons, or some may even be working for another to gather information where and when they cannot. Spy around, chat up the guests, truly you must do all that you can to make the most use of this opportunity.
Rolls in this event will never have any more than 3 Difficulty dice, but you will notice below that both Daunting and Formidible rolls are possible.
Meaning that the other dice needed in that roll will be Challenge dice instead of difficulty dice.
This is because the knowledge they represent is naturally sensitive, and will naturally have dire consequences if your attempt at intrusion is detected. Be warned.
Characters are permitted to attempt 3 rolls in total over the course of this event.
-Subsequent Rolls must be made with a different skill than ones previously used.
Roll Description:
If you want to find out something that's almost common knowledge, but isn't. Make an Easy roll.
This continues the path to lesser know knowledge through each difficulty.
Hard rolls will represent information that someone doesn't want you to know.
Daunting will represent difficult information to attain, secrets that someone might hold personally or other hints that delve into what they might be doing or give you a leg up in dealing with them in the future.
Formidable rolls are treated with the same gravity that might be an accidentally slipped state secret, or just dire plan. Should you be discovered learning this.. run as fast as you can.
As this is a social event only skills that keep to propriety, or incorporate stealth, will be approved.
Approved skills: These are skills with full range.
Charm, Deception, Skulduggery, Negotiation, Stealth, Streetwise
Lesser-Approved Skills: These are skills that do not allow you to roll for Daunting or Higher.
Negotiation, Perception
Characters are permitted to attempt 3 rolls in total over the course of this event.
IMPORTANT:
At any point that you roll 3 threat or more, or a Despair, you will be removed from the party. At the time of a Despair being rolled please contact me so that we may resolve it as it will mean that you will have to find a way out of a sticky situation.
Further: This is where you should only post your rolls, and the usual description of your actions as is typical with other event posts. However, there will be a roleplay thread in which you may take part in connection with this Event.




























